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Last Updated: 10/27/08 (9138)

Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.

New Trained Abilities

Ability Rank Level School Description
Spell_Shaman_Hex.jpg Hex Rank 01 80 Elemental Transforms the enemy into a random critter, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
(3% of base mana, 0.5 sec Cast, 1 min Cooldown, 20 yd Range)
Spell_Shaman_LavaBurst.jpg Lava Burst Rank 01 75 Elemental You hurl molten lava at the target, dealing 1192 to 1518 Fire damage. If your Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit.
(Rank 2) (10% Base Mana, 2 sec Cast, 8 sec Cooldown, 30 yd Range)
Spell_Nature_Cyclone.jpg Wind Shock Rank 01 16 Elemental Instantly blasts the target with a gust of wind, causing no damage but lowering your threat, making the enemy less likely to attack you, and interrupts spellcasting and prevents any spell in that school from being cast for 2 sec.
(8% Base Mana, Instant cast, 6 sec Cooldown, 20 yd Range)
Spell_Shaman_EarthlivingWeapon.jpg Earthliving Weapon Rank 06 80 Restoration Imbue the Shaman's weapon with earthen life. Increases healing done by 150 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 652 over 12 sec. Lasts 30 minutes. (Scales with Spell Power.) (Proc: Earthliving (Rank 6))
(Rank 6) (6% of Base Mana, Instant, 40 yr Range)

New Talents

Talent Tier Tree Description
Spell_Shaman_ElementalOath.png Elemental Oath 08 (35 Pt Req) Elemental Your spell critical strikes grant your party or raid members within 100 yards Elemental Oath, increasing spell critical strike chance by 3/5%. Lasts 15 sec.
(2 Ranks)
Spell_Shaman_AstralShift.png Astral Shift 09 (40 Pt Req) Elemental When stunned, feared or silenced you shift into the Astral Plane reducing all damage taken by 10/20/30% for the duration of the stun, fear or silence effect.
(3 Ranks)
Spell_Shaman_LavaFlow.png Lava Flows 09 (40 Pt Req) Elemental Increases the range of your Flame Shock by 5/10/15 yards and increases the critical strike damage bonus of your Lava Burst spell by an additional 6/12/24%.
(3 Ranks)
Spell_Shaman_StormEarthFire.png Storm, Earth, and Fire 10 (45 Pt Req) Elemental Reduces the cooldown of your Chain Lightning spell by .5/1/1.5/2/2.5 sec, your Earth Shock's range is increased by 1/2/3/4/5 yards and the periodic damage done by your Flame Shock is increased by 10/20/30/40/50%.
(5 Ranks)
Spell_Shaman_ThunderStorm.png Thunderstorm 11 (50 Pt Req) Elemental Rank 4: You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1450 to 1656 Nature damage to all nearby enemies, knocking them back 6 yards.
(1 Talented Rank/4 Trained Ranks) (Rank 4: Instant, 45 sec Cooldown)
Spell_Nature_LightningShield.png Improved Shields 02 (5 Pt Req) Enhancement Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Mana Shield orbs by 5/10/15% and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
(3 Ranks)
Spell_Nature_BloodLust.png Mental Dexterity 05 (20 Pt Req) Enhancement Increases your Attack Power by 33/66/100% of your Intellect.
(3 Ranks)
Spell_Shaman_ImprovedStormstrike.png Improved Stormstrike 08 (35 Pt Req) Enhancement Increases the amount of Stormstrike charges by 1/2, and reduces the cooldown by 1/2 sec.
(2 Ranks)
Spell_Fire_PlayingWithFire.png Lava Lash 08 (35 Pt Req) Enhancement You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
(1 Rank) (4% of base mana, Instant, 5 yd range)
Spell_Shaman_StaticShock.png Static Shock 09 (40 Pt Req) Enhancement You have a 2/4/6% chance to hit your target with a Lightning Shield Orb charge when you deal melee attacks and abilities, and increases the number of charges of your Lightning Shield by 2/4/6.
(3 Ranks)
Spell_Nature_EarthElemental_Totem.png Earthen Power 09 (40 Pt Req) Enhancement Your Earthbind Totem has a 50/100% chance to also remove all snare effects from you and nearby friendly targets when it pulses.
(2 Ranks)
Spell_Shaman_MaelstromWeapon.png Maelstrom Weapon 10 (45 Pt Req) Enhancement When you deal damage with a melee weapon, you have a chance (higher than rank #) to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Chain Heal or Healing Wave spell by 20%. Stacks up to 5 times. Lasts 30 sec.
(5 Ranks)
Spell_Shaman_FeralSpirit.png Feral Spirit 11 (50 Pt Req) Enhancement Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec. Spirit Wolves have the following abilities:
  • Bash: Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown)
  • Twin Howl: Your Spirit Wolves howl, forcing all enemies to attack them for 6 sec. (15 sec cooldown)
  • Spirit Walk: Removes all movement impairing effects and increases the movement speed of you and your Spirit Wolves by 60% for 15 sec. (25 yd range, 32 sec cooldown)
  • Spirit Hunt: Your Spirit Wolves' attacks heal them and you for 150% of damage done. (10 sec cooldown)
    (1 Rank, Instant, 3 min Cooldown)
Ability_Shaman_WaterShield.png Improved Water Shield 03 (10 Pt Req) Restoration When you gain a critical effect from your Healing Wave, Lesser Healing Wave or Riptide spells, you have a 33/66/100% chance to instantly consume a Water Shield Orb. (Replaces Totemic Mastery.)
(3 Ranks)
Spell_Frost_Frostbolt.png Tidal Force 03 (10 Pt Req) Restoration Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20% and lasts 20 seconds.
(?? Ranks)
Spell_Nature_Regenerate.png Cleanse Spirit 07 (30 Pt Req) Restoration Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.
(1 Rank, Instant, 7% of base mana, 40 yd range)
Spell_Shaman_BlessingOfEternals.png Blessing of the Eternals 08 (35 Pt Req) Restoration Increases the critical effect chance of your spells by 2/4%, and increases the chance to apply the Earthliving heal over time effect on the target by 40/80% when they are at or under 35% total health.
(2 Ranks)
Spell_Shaman_AncestralAwakening.png Ancestral Awakening 09 (40 Pt Req) Restoration When you critically heal with your Healing Wave, Lesser Healing Wave or Riptide you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 10/20/30% of the amount healed.
(3 Ranks)
Spell_Nature_SkinofEarth.png Improved Earth Shield 09 (40 Pt Req) Restoration Increases the amount of charges for your Earth Shield by 1/2, and increasing the healing done by your Earth Shield by 5/10%.
(2 Ranks)
Spell_Shaman_TidalWaves.png Tidal Waves 10 (45 Pt Req) Restoration You have a 20/40/60/80/100% chance after you cast Chain Heal or Riptide to lower the cast time of your next 2 Lesser Healing Wave or Healing Wave spells by 30%. In addition, your Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Lesser Healing Wave gains an additional 2/4/6/8/10% of your bonus healing effects.
(5 Ranks)
Ability_Druid_Typhoon.png Riptide 11 (50 Pt Req) Restoration Rank 4: Heals a friendly target for 1604 to 1736 and another 1002 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
(1 Talented Rank/4 Trained Ranks) (Rank 4: 18% of base mana, Instant, 6 sec cooldown, 40 yd range)