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Last Updated: 10/27/08 (9138)
Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.
| Ability | Rank | Level | School | Description | |
| Divine Hymn | Rank 01 | 80 | Holy | You recite a Holy hymn, causing the closest 10 enemies within 15 yards to become incapacitated for 20 sec., and heals the closest 10 friendly targets within 15 yards for 348 every sec for 6 sec. Incapacitated enemies take 40% less damage while incapacitated and for 3 sec after the incapacitation ends. Damage caused may interrupt the effect on all incapacitated targets. (750 Mana, 1.5 sec Cast, 6 min Cooldown) | |
| Mind Sear | Rank 02 | 75 | Shadow | Causes an explosion of shadow magic around the enemy target, causing 212 to 228 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target. (28% of Base Mana, Channeled, 30 yd Range) |
| Talent | Tier | Tree | Description | |
| Twin Disciplines | 01 (0 Pt Req) | Discipline | Increases the damage and healing done by your instant spells by 1/2/3/4/5%. (5 Ranks) | |
| Aspiration | 08 (35 Pt Req) | Discipline | Reduces the cooldown of your Inner Focus, Power Infusion, Pain Suppression and Penance spells by 10/20%. (2 Ranks) | |
| Rapture | 08 (35 Pt Req) | Discipline | Causes you to gain up to .5/1/1.5/2/2.5% of your maximum mana each time you heal with Greater Heal, Flash Heal or Penance, or damage is absorbed by your Power Word: Shield or Divine Aegis. Increasing the amount healed or absorbed increases the mana gained. (5 Ranks) | |
| Divine Aegis | 09 (40 Pt Req) | Discipline | Critical heals create a protective shield on the target, absorbing 10/20/30% of the amount healed. Lasts 12 sec. (3 Ranks) | |
| Grace | 09 (40 Pt Req) | Discipline | Your Flash Heal, Greater Heal, and Penance spells have a 50/100% chance to bless the target with Grace, reducing damage done to the target by 1% and increases all healing received from the Priest by 2%. This effect will stack up to 3 times. Effect lasts 8 sec. (2 Ranks) | |
| Borrowed Time | 10 (45 Pt Req) | Discipline | Grants 5/10/15/20/25% spell haste for your next spell after casting Power Word: Shield, and increases the amount absorbed by your Power Word: Shield equal to 8/16/24/32/40% of your spell power. (5 Ranks) | |
| Penance | 11 (50 Pt Req) | Discipline | Rank 4: Launches a volley of holy light at the target, causing 288 Holy damage to an enemy, or 1484 to 1676 healing to an ally every 1 sec for 2 sec. (1 Talent Rank/4 Trained Ranks) (Rank 4: Level 80, 16% of Base Mana, Channeled, 10 sec Cooldown, 30 yd Range) | |
| Desperate Prayer | 03 (10 Pt Req) | Holy | Rank 9: Instantly heals the caster for 3716 to 4384. (1 Talented Rank/9 Trained Ranks) (Rank 9: 21% of base mana, Instant, 2 min cooldown | |
| Serendipity | 08 (35 Pt Req) | Holy | If your Greater Heal or Flash Heal spells heal your target over maximum health, you are instantly refunded 8/17/25% of the spell's mana cost. (3 Ranks) | |
| Improved Holy Concentration | 09 (40 Pt Req) | Holy | Increases the chance you'll enter Holy Concentration by 5/10/15%, and also increases your spell haste by 10/20/30% for the next 2 Greater Heal, Flash Heal or Binding Heal spells after you gain Holy Concentration. Lasts 20 sec. (3 Ranks) | |
| Test of Faith | 09 (40 Pt Req) | Holy | Increases healing by 2/4/6% and spell critical effect chance by 2/4/6% on friendly targets at or below 50% health. (3 Ranks) | |
| Divine Providence | 10 (45 Pt Req) | Holy | Increases the amount healed by Circle of Healing, Binding Heal, Holy Nova, Prayer of Healing, Divine Hymn and Prayer of Mending by 2/4/6/8/10%, and reduces the cooldown of your Prayer of Mending by 6/12/18/24/30%. (5 Ranks) | |
| Guardian Spirit | 11 (50 Pt Req) | Holy | Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec. (1 Rank, 6% of Base Mana, Instant, 3 min Cooldown, 40 yd Range) | |
| Improved Spirit Tap | 01 (0 Pt Req) | Shadow | Your Mind Blast and Shadow Word: Death critical strikes increase your total Spirit by 5/10%. For the duration, your mana will regenerate at a 10/20% rate while casting. Lasts 8 sec. (2 Ranks) | |
| Mind Melt | 06 (25 Pt Req) | Shadow | Increases the critical strike chance of your Mind Blast, Mind Flay and Mind Sear spells by 2/4%. (2 Ranks) | |
| Improved Shadowform | 08 (35 Pt Req) | Shadow | Your Fade ability now has a 50/100% chance to remove all movement impairing effects when used while in Shadowform, and reduces casting or channeling time lost when damaged by 35/70% when casting any Shadow spell while in Shadowform. (2 Ranks) | |
| Psychic Horror | 09 (40 Pt Req) | Shadow | Causes your Psychic Scream ability to inflict Psychic Horror on the target when the fear effect ends. Psychic Horror reduces all damage done by the target by 15/30% for 6 sec. (2 Ranks) | |
| Pain and Suffering | 09 (40 Pt Req) | Shadow | Your Mind Flay has a 33/66/100% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 10/20/30%. (3 Ranks) | |
| Twisted Faith | 10 (45 Pt Req) | Shadow | Increases your spell power by 2/4/6/8/10% of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 2/4/6/8/10% if your target is afflicted by Shadow Word: Pain. (5 Ranks) | |
| Dispersion | 11 (50 Pt Req) | Shadow | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced. (1 Rank, Instant, 3 min Cooldown) |
Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.
| Ability | Rank | Level | School | Description | |
| Divine Spirit | Rank 06 | 80 | Discipline | Holy power infuses the target, increasing their Spirit by 80 for 30 min. (680 Mana, Instant, 30 yd Range) | |
| Feedback | Rank 07 | 80 | Discipline | The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 165 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. (705 Mana, Instant, 3 min Cooldown) | |
| Inner Fire | Rank 08 | 71 | Discipline | A burst of Holy energy fills the caster, increasing armor by 1800 and healing spell power by 95. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. (450 Mana, Instant) | |
| Inner Fire | Rank 09 | 77 | Discipline | A burst of Holy energy fills the caster, increasing armor by 2440 and healing spell power by 230. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. (555 Mana, Instant) | |
| Mana Burn | Rank 08 | 77 | Discipline | Destroy 1478 to 1562 mana from a target. For each mana destroyed in this way, the target takes 0.5 Shadow damage. (510 Mana, 3 sec Cast, 30 yd Range) | |
| Penance | Rank 01 | 60 | Discipline | Launches a volley of holy light at the target, causing 184 Holy damage to an enemy, or 670 to 756 healing to an ally every 1 sec for 2 sec. (Talent: Tier 11) (16% of Base Mana, Channeled, 10 sec Cooldown, 30 yd Range) | |
| Penance | Rank 02 | 70 | Discipline | Launches a volley of holy light at the target, causing 224 Holy damage to an enemy, or 805 to 909 healing to an ally every 1 sec for 2 sec. (Talent: Tier 11) (16% of Base Mana, Channeled, 10 sec Cooldown, 30 yd Range) | |
| Penance | Rank 03 | 75 | Discipline | Launches a volley of holy light at the target, causing 256 Holy damage to an enemy, or 1278 to 1442 healing to an ally every 1 sec for 2 sec. (Talent: Tier 11) (16% of Base Mana, Channeled, 10 sec Cooldown, 30 yd Range) | |
| Penance | Rank 04 | 80 | Discipline | Launches a volley of holy light at the target, causing 288 Holy damage to an enemy, or 1484 to 1676 healing to an ally every 1 sec for 2 sec. (Talent: Tier 11) (16% of Base Mana, Channeled, 10 sec Cooldown, 30 yd Range) | |
| Power Word: Fortitude | Rank 08 | 80 | Discipline | Power infuses the target increasing their Stamina by 165 for 30 min. (1125 Mana, Instant, 30 yd Range) | |
| Power Word: Shield | Rank 13 | 75 | Discipline | Draws on the soul of the party member to shield them, absorbing 1920 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. (815 Mana, Instant, 4 sec Cooldown, 40 yd Range) | |
| Power Word: Shield | Rank 14 | 80 | Discipline | Draws on the soul of the party member to shield them, absorbing 2230 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. (960 Mana, Instant, 4 sec Cooldown, 40 yd Range) | |
| Prayer of Fortitude | Rank 04 | 80 | Discipline | Power infuses the target's party, increasing their Stamina by 165 for 1 hr. (2875 Mana, Instant, 40 yd Range) | |
| Prayer of Spirit | Rank 03 | 80 | Discipline | Power infuses the target's party, increasing their Spirit by 80 for 1 hr. (2875 Mana, Instant, 40 yd Range) | |
| Starshards | Rank 09 | 73 | Discipline | Rains starshards down on the enemy target's head, causing 830 Arcane damage over 15 sec. (Instant, 30 sec Cooldown, 30 yd Range) | |
| Starshards | Rank 10 | 80 | Discipline | Rains starshards down on the enemy target's head, causing 1030 Arcane damage over 15 sec. (Instant, 30 sec Cooldown, 30 yd Range) | |
| Binding Heal | Rank 02 | 72 | Holy | Heals a friendly target and the caster for 1619 to 2081. Low threat. (1000 Mana, 1.5 sec Cast, 40 yd Range) | |
| Binding Heal | Rank 03 | 78 | Holy | Heals a friendly target and the caster for 1952 to 2508. Low threat. (1215 Mana, 1.5 sec Cast, 40 yd Range) | |
| Chastise | Rank 07 | 77 | Holy | Chastise the target, causing 685 to 795 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (350 Mana, Instant, 30 sec Cooldown, 20 yd Range) | |
| Circle of Healing | Rank 06 | 75 | Holy | Heals up to 5 friendly party or raid members within 15 yards of the target for 589 to 651. (625 Mana, Instant, 6 sec Cooldown, 40 yd Range) | |
| Circle of Healing | Rank 07 | 80 | Holy | Heals up to 5 friendly party or raid members within 15 yards of the target for 684 to 756. (730 Mana, Instant, 6 sec Cooldown, 40 yd Range) | |
| Desperate Prayer | Rank 08 | 73 | Holy | Instantly heals the caster for 3111 to 3669. (Instant, 10 min Cooldown) | |
| Desperate Prayer | Rank 09 | 80 | Holy | Instantly heals the caster for 3716 to 4384. (Instant, 10 min Cooldown) | |
| Divine Hymn | Rank 10 | 80 | Holy | You recite a Holy hymn, causing the closest 10 enemies within 15 yards to become incapacitated for 20 sec., and heals the closest 10 friendly targets within 15 yards for 348 every sec for 6 sec. Incapacitated enemies take 40% less damage while incapacitated and for 3 sec after the incapacitation ends. Damage caused may interrupt the effect on all incapacitated targets. (750 Mana, Instant, 10 min Cooldown) | |
| Flash Heal | Rank 10 | 73 | Holy | Heals a friendly target for 1684 to 1956. (640 Mana, 1.5 sec Cast, 40 yd Range) | |
| Flash Heal | Rank 11 | 79 | Holy | Heals a friendly target for 2054 to 2386. (775 Mana, 1.5 sec Cast, 40 yd Range) | |
| Greater Heal | Rank 08 | 73 | Holy | A slow casting spell that heals a single target for 3395 to 3945. (1095 Mana, 3 sec Cast, 40 yd Range) | |
| Greater Heal | Rank 09 | 78 | Holy | A slow casting spell that heals a single target for 3950 to 4590. (1290 Mana, 3 sec Cast, 40 yd Range) | |
| Guardian Spirit | Rank 01 | 60 | Holy | Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec. (Talent: Tier 11) (6% of Base Mana, Instant, 3 min Cooldown, 40 yd Range) | |
| Holy Fire | Rank 10 | 72 | Holy | Consumes the enemy in Holy flames that cause 732 to 928 Holy damage and an additional 287 Holy damage over 7 sec. (290 Mana, 2 sec Cast, 10 sec Cooldown, 30 yd Range) | |
| Holy Fire | Rank 11 | 78 | Holy | Consumes the enemy in Holy flames that cause 890 to 1130 Holy damage and an additional 350 Holy damage over 7 sec. (290 Mana, 2 sec Cast, 10 sec Cooldown, 30 yd Range) | |
| Holy Nova | Rank 08 | 75 | Holy | Causes an explosion of holy light around the caster, causing 333 to 387 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 611 to 709. These effects cause no threat. (25% of Base Mana, Instant) | |
| Holy Nova | Rank 09 | 80 | Holy | Causes an explosion of holy light around the caster, causing 398 to 462 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 713 to 827. These effects cause no threat. (25% of Base Mana, Instant) | |
| Lightwell | Rank 05 | 75 | Holy | Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 3915 health over 6 sec. Any direct damage will cancel the effect. Lightwell lasts for 3 min or 10 charges. (605 Mana, 0.5 sec Cast, 5 min Cooldown, 40 yd Range) | |
| Lightwell | Rank 06 | 80 | Holy | Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 4620 health over 6 sec. Any direct damage will cancel the effect. Lightwell lasts for 3 min or 10 charges. (710 Mana, 0.5 sec Cast, 5 min Cooldown, 40 yd Range) | |
| Mark of Divinity | Rank 01 | 70 | Holy | Marks the target with Divinity, causing 30% of all of your healing to also heal the target. Lasts for 30 min. (65% of Base Mana, Instant) | |
| Prayer of Healing | Rank 07 | 76 | Holy | A powerful prayer heals party members within 30 yards for 2091 to 2209. (1840 Mana, 3 sec Cast) | |
| Prayer of Mending | Rank 02 | 74 | Holy | Places a spell on the target that heals them for 905 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. (545 Mana, Instant, 10 sec Cooldown, 40 yd Range) | |
| Prayer of Mending | Rank 03 | 79 | Holy | Places a spell on the target that heals them for 1043 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. (640 Mana, Instant, 10 sec Cooldown, 40 yd Range) | |
| Renew | Rank 13 | 75 | Holy | Heals the target for 1235 over 15 sec. (610 Mana, Instant, 40 yd Range) | |
| Renew | Rank 14 | 80 | Holy | Heals the target for 1400 over 15 sec. (720 Mana, Instant, 40 yd Range) | |
| Resurrection | Rank 07 | 78 | Holy | Heals the target for 1400 over 15 sec. (60% of Base Mana, 10 sec Cast, 30 yd Range) | |
| Smite | Rank 11 | 74 | Holy | Smite an enemy for 604 to 676 Holy damage. (520 Mana, 2.5 sec Cast, 30 yd Range) | |
| Smite | Rank 12 | 79 | Holy | Smite an enemy for 707 to 793 Holy damage. (615 Mana, 2.5 sec Cast, 30 yd Range) | |
| Devouring Plague | Rank 08 | 73 | Shadow | Afflicts the target with a disease that causes 1144 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. (1520 Mana, Instant, 3 min Cooldown, 30 yd Range) | |
| Devouring Plague | Rank 09 | 79 | Shadow | Afflicts the target with a disease that causes 1376 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. (1850 Mana, Instant, 3 min Cooldown, 30 yd Range) | |
| Dispersion | Rank 01 | 60 | Shadow | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced. (Talent: Tier 11) (Instant, 3 min Cooldown) | |
| Hex of Weakness | Rank 08 | 80 | Shadow | Weakens the target enemy, reducing damage caused by 55 and reducing the effectiveness of any healing by 20%. Lasts 2 min. (470 Mana, Instant, 30 yd Range) | |
| Mind Blast | Rank 12 | 74 | Shadow | Blasts the target for 837 to 883 Shadow damage. (605 Mana, 1.5 sec Cast, 8 sec Cooldown, 30 yd Range) | |
| Mind Blast | Rank 13 | 79 | Shadow | Blasts the target for 992 to 1048 Shadow damage. (715 Mana, 1.5 sec Cast, 8 sec Cooldown, 30 yd Range) | |
| Mind Flay | Rank 08 | 74 | Shadow | Assault the target's mind with Shadow energy, causing 492 Shadow damage over 3 sec and slowing the target to 50% of their movement speed. (9% of Base Mana, Channeled, 20 yd Range) | |
| Mind Flay | Rank 09 | 80 | Shadow | Assault the target's mind with Shadow energy, causing 588 Shadow damage over 3 sec and slowing the target to 50% of their movement speed. (9% of Base Mana, Channeled, 20 yd Range) | |
| Mind Sear | Rank 01 | 75 | Shadow | Causes an explosion of shadow magic around the enemy target, causing 183 to 197 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target. (28% of Base Mana, Channeled, 30 yd Range) | |
| Mind Sear | Rank 02 | 80 | Shadow | Causes an explosion of shadow magic around the enemy target, causing 212 to 228 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target. (28% of Base Mana, Channeled, 30 yd Range) | |
| Prayer of Shadow Protection | Rank 03 | 77 | Shadow | Power infuses the target's party, increasing their Shadow resistance by 130 for 20 min. (2400 Mana, Instant, 40 yd Range) | |
| Shadow Protection | Rank 05 | 76 | Shadow | Increases the target's resistance to Shadow spells by 130 for 10 min. (1200 Mana, Instant, 30 yd Range) | |
| Shadow Word: Death | Rank 03 | 75 | Shadow | A word of dark binding that inflicts 639 to 741 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. (430 Mana, Instant, 12 sec Cooldown, 30 yd Range) | |
| Shadow Word: Death | Rank 04 | 80 | Shadow | A word of dark binding that inflicts 750 to 870 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. (510 Mana, Instant, 12 sec Cooldown, 30 yd Range) | |
| Shadow Word: Pain | Rank 11 | 75 | Shadow | A word of darkness that causes 1176 Shadow damage over 18 sec. (775 Mana, Instant, 30 yd Range) | |
| Shadow Word: Pain | Rank 12 | 80 | Shadow | A word of darkness that causes 1380 Shadow damage over 18 sec. (915 Mana, Instant, 30 yd Range) | |
| Shadowguard | Rank 08 | 75 | Shadow | The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 195 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. (385 Mana, Instant) | |
| Touch of Weakness | Rank 08 | 80 | Shadow | The next melee attack on the caster will cause 95 Shadow damage and reduce the damage caused by the attacker by 55 for 2 min. (375 Mana, Instant) | |
| Vampiric Touch | Rank 04 | 75 | Shadow | Causes 735 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal. (595 Mana, 1.5 sec Cast, 30 yd Range) | |
| Vampiric Touch | Rank 05 | 80 | Shadow | Causes 850 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal. (700 Mana, 1.5 sec Cast, 30 yd Range) |
See: MMO-Champion
See Also: Official Calculator Updates
(From WoWInsider's coverage)
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Priests hold both life and death in their very hands. On one side there's the priest who swears to protect his or her allies in battle and cast powerful spells gained from years of spiritual insight and prayers to a certain divine diety or the light that negate and reverse injuries a person may take and even reverse the effects of death. On the other side there are priests who bring destruction and death with them, commanding powerful spells of shadow magic much like a warlock. These shadow priests cast spells causing pure pain or assaulting a targets mind directly and destroying them from the inside out or even controlling the mind if it's weak enough.
Priests generally get their power from a complex, organised form of spirituallity that embodies moralistic philosophies, the worship of a divine diety such as elune in cases such as the night elves or the light as opposed a close connection to the elements like shamans or the living earth like druids.
Years of spiritual guidance have given priests the ability to cast spells close to what can be considered miracles, saving people from the brink of death, reversing death, bringing death in its purest form, taking control of anothers mind and empowering others so they may live longer in battle. These are a few of the many things priests do and with the battle in northrend raging the priests will have to play an integral part in keeping their armys alive and fresh for the fight with holy magic and slaying the evil forces of the scourge with their shadow magic prowess
taken from WoWwiki
The Clerics of Northshire were human Priests who served the kingdom of Stormwind during the First War. The clerics served as healers on the battlefield, but were ill-prepared for the hazards of combat, and thus suffered heavy casualties. This order was largely destroyed, and the Second War saw fragile Priests replaced on the battlefield by armored paladins; The Knights of the Silver Hand, established by the Clerics' leader Archbishop Alonsus Faol, and his apprentice Uther Lightbringer.
During events of the Third War, despite the high elves' official departure from the Alliance, some elves still remained true to their former human and dwarven allies. The altruistic Priests of Quel’Thalas refused to abandon their roles as healers and agreed to remain in Lordaeron despite the edicts from their reclusive masters in Silvermoon. The high elven Priests used their Light-given powers to heal the wounded and bolster the spirits of Lordaeron’s fighting elite. A holy field medic, these padres roam the battlefield curing the wounds of fallen comrades.
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