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Mage

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Last Updated: 11/11/08 (9138)

Notes on listed Abilities/Talents: Abilities and Talent description may not match WoWHead tooltips. All information listed here is based on the very latest updates to Blizzard's official talent calculators and patch notes, which are more up-to-date than the in-game builds from which WoWHead draws its data. We are not responsible for discrepancies in WoWHead's database.

New Trained Abilities

Ability Rank Level School Description
Achievement_Halloween_Cat_01.png Polymorph: Black Cat Rank 01 60 Arcane Transforms the enemy into a harmless black cat, forcing it to pussyfoot around for up to 50 sec. While wandering, the cat cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 2 sec cast time.
(From Tome of Polymorph: Black Cat) (7% of base mana, 1.5 sec, 30 yd range)
Spell_Nature_GuardianWard.jpg Polymorph: Serpent Rank 01 60 Arcane Transforms the enemy into a harmless serpent, forcing it to slither around for up to 50 sec. While wandering, the serpent cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
(From Tome of Polymorph: Serpent) (7% of base mana, 1.5 sec, 30 yd range)
Achievement_Dungeon_TheVioletHold_Heroic.png Dalaran Brilliance Rank 03 80 Arcane Infuses all party and raid members with brilliance, increasing their Intellect by 60 for 1 hour.
(From Tome of Dalaran Brilliance) (81% of base mana, 30 yd range)
Achievement_Dungeon_TheVioletHold.png Dalaran Intellect Rank 07 80 Arcane Increases the target's Intellect by 60 for 30 min.
(From Tome of Dalaran Intellect) (31% of base mana, 30 yd range)
Spell_Magic_LesserInvisibilty.jpg Mirror Image Rank 01 80 Arcane Creates 3 copies of the caster nearby, which cast spells and attack the mage's enemies. Lasts 30 sec.
(10% of Base Mana, 3 Minute Cooldown)
Ability_Mage_FrostFireBolt.jpg Frostfire Bolt Rank 02 75 Fire Launches a bolt of frostfire at the enemy, causing 722 to 838 Fire damage, slowing movement speed by 40% and causing an additional 90 Fire damage over 9 sec. If the target is more vulnerable to Frost damage, this spell will cause Frost instead of Fire damage.
(14% of Base Mana, 3 sec, 40 yd Range)

New Talents

Talent Tier Tree Description
Ability_Mage_StudentOfTheMind.png Student of the Mind 03 (10 Pt Req) Arcane Increases your total Spirit by 4%/7%/10%.
(3 Ranks)
Spell_Arcane_StudentOfMagic.png Focus Magic 03 (10 Pt Req) Arcane Increases the target's chance to critically hit with spells by 3%. When the target critically hits the caster's chance to critically hit with spells is increased by 3% for 10 sec. Cannot be cast on self.
(1 Talented Rank) (6% of Base Mana, Instant, 30 yd Range)
Ability_Mage_TormentOfTheWeak.png Torment the Weak 04 (15 Pt Req) Arcane Your Frostbolt, Fireball, Frostfire Bolt, Arcane Missiles, and Arcane Barrage abilities deal 4/8/12% more damage to Snared targets.
(3 Ranks)
Ability_Mage_IncantersAbsorbtion.png Incanter's Absorption 07 (30 Pt Req) Arcane When you absorb damage your spell damage is increased by 8/10/15% of the amount absorbed for 10 sec.
(3 Ranks)
Ability_Mage_PotentSpirit.png Arcane Flows 08 (35 Pt Req) Arcane Reduces the cooldown of your Presence of Mind, Arcane Power, and Invisibility spells by 30/60 secs.
(2 Ranks)
Ability_Mage_MissileBarrage.png Missile Barrage 09 (40 Pt Req) Arcane Gives your Arcane Blast, Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 4/8/12/16/20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs and missiles will fire every .5 secs.
(5 Ranks)
Ability_Mage_NetherWindPresence.png Netherwind Presence 10 (45 Pt Req) Arcane Increases your spell haste by 2/4/6%.
(3 Ranks)
Ability_Mage_ArcaneBarrage.png Arcane Barrage 11 (50 Pt Req) Arcane Rank 3: Launches several missiles at the enemy target, causing 936 to 1144 Arcane damage.
(1 Talent Ranks/3 Trained Ranks) (Rank 3: Level 80, 592 Mana, Instant, 3 sec Cooldown, 30 yd Range)
Spell_Fire_TotemOfWrath.png Burning Determination 02 (05 Pt Req) Fire When Interrupted or Silenced you have a 50/100% chance to become immune to both mechanics for 10 seconds.
(2 Ranks)
Ability_Mage_WorldInFlames.png World in Flames 02 (05 Pt Req) Fire Increases the critical strike chance of your Flamestrike, Pyroblast, Blast Wave, Dragon's Breath, Living Bomb, Blizzard and Arcane Explosion spells by 2/4/6%.
(3 Ranks)
Ability_Mage_FieryPayback.png Fiery Payback 08 (35 Pt Req) Fire When below 35% health all damage taken is reduced by 10/20% and your Pyroblast spell's cast time is reduced by 1.75/3.5 secs while the cooldown is increased by 2.5/5 secs.
(2 Ranks)
Ability_Mage_HotStreak.png Hot Streak 09 (40 Pt Req) Fire Any time you score 2 spell criticals in a row using Fireball, Fire Blast, Scorch, or Frostfire Bolt, you have a 33/66/100% chance the next Pyroblast spell cast within 10 sec will be instant cast.
(3 Ranks)
Ability_Mage_FireStarter.png Firestarter 09 (40 Pt Req) Fire Your damaging Blast Wave and Dragon's Breath spells have a 50/100% chance to make your next Flamestrike spell instant cast. Lasts 10 seconds.
(3 Ranks)
Ability_Mage_Burnout.png Burnout 10 (45 Pt Req) Fire Increases your spell critical damage bonus with all Fire spells by 10/20/30/40/50% but your spell criticals cost an additional 1/2/3/4/5% of the spell's cost.
(5 Ranks)
Ability_Mage_LivingBomb.png Living Bomb 11 (50 Pt Req) Fire Rank 3: The target becomes a Living Bomb, taking 1380 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 690 Fire damage to all enemies within 10 yards. This spell can only affect one target at a time.
(1 Talent Rank/3 Trained Ranks) (Rank 3: Level 80, 22% of Base Mana, Instant, 35 yd Range)
Ability_Mage_ColdAsIce.png Cold as Ice 06 (25 Pt Req) Frost Reduces the cooldown of your Cold Snap, Ice Barrier, and Summon Water Elemental spells by 10/20%. Requires 1 point in Cold Snap and 25 points in Frost Talents. (Replaces Ice Floes.)
(2 Ranks)
Ability_Mage_ShatterShield.png Shattered Barrier 07 (30 Pt Req) Frost Gives your Ice Barrier spell a 50/100% chance to freeze all enemies within 10 yds for 8 sec when it is destroyed.
(2 Ranks)
Ability_Mage_WintersGrasp.png Fingers of Frost 08 (35 Pt Req) Frost Gives your Chill effects a 7/15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
(2 Ranks)
Ability_Mage_BrainFreeze.png Brain Freeze 09 (40 Pt Req) Frost Your Frost damage spells with chilling effects have a 5/10/15% chance to cause your next Fireball spell to be instant cast and cost no mana.
(3 Ranks)
Spell_Frost_SummonWaterElemental_2.png Improved Water Elemental 09 (40 Pt Req) Frost Increases the duration of your Summon Water Elemental spell by 5/10/15 sec and your Water Elemental restores mana to all party or raid members equal to 0.2/0.4/0.6% of their total mana every 5 secs.
(3 Ranks)
Ability_Mage_ChilledToTheBone.png Chilled to the Bone 10 (45 Pt Req) Frost Increases the damage caused by your Frostbolt, Frostfire Bolt and Ice Lance spells by 1/2/3/4/5% and reduces the movement speed of all chilled targets by an additional 2/4/6/8/10%.
(5 Ranks)
Ability_Mage_DeepFreeze.png Deep Freeze 11 (50 Pt Req) Frost Stuns the target for 5 sec. Only usable on Frozen targets.
(1 Talent Rank) (9% of Base Mana, Instant, 30 sec Cooldown, 30 yd Range)

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