Flash Freeze
Encases the target in a block of ice. This spell will freeze the entire raid in blocks of ice, you can avoid this spell by standing on Snowdrifts spawned by Icicle. 9 sec cast, 5 sec cooldown
Biting Cold
Deals increasing periodic damage to stationary enemies. Movement diminishes this effect. This aura uses the same mechanics as Intense Cold during the fight against Keristrasza in the Nexus, it stacks up and damage increases over time. Moving or staying near a Toasty Fire will lower the amount of stack.
- Dmg= 100*(2^(stacks of BC) (max. 8x = 25,6k dps)
Icicle
Icicles will randomly drop on the ground during the fight. Move before they hit the ground, they will deal 12,000 damage on impact. After an Icicle crashed on the ground it will create a Snowdrifts, standing on it will protect you from the effects of Flash Freeze
Frozen Blows
Physical damage reduced by 70%, but attacks deal 40000 additional Frost damage. In addition, all enemies suffer 4000 Frost damage every 2 sec. Lasts 20 sec. Hodir gains this ability after casting Flash Freeze.
- ~35-40sec CD
- partially resistable
Freeze
Inflicts 5550 to 6450 Frost damage to nearby enemies, immobilizing them for up to 10 sec. 10 yd radius. The root effect of this spell is dispellable.
Friendly Adds
Moonkins
Starlight
Envelops a location in starlight for 1 min, increasing the attack and casting speed of friendly units within it.
- +50% Increase
Shamans
Storm Power
Charges a nearby friendly target with lightning, increasing critical strike damage by 135% for 30 sec.
Priests
Dispell
Dispell Priests will randomly dispell Freeze on the members of the raid.
Mages
Toasty Fire
Warms nearby friendly creatures, preventing the effects of Freeze and Biting Cold, and increasing Spirit by 4. In addition, your Spells and Ranged attacks have a chance to singe enemies. Toasty fire can be extinguished by falling ice or Flash Freeze.
- for Caster DPS/Healers to avoid Biting Cold
Singed
Singes the enemy, inflicting 3000 Fire damage and increasing damage taken from magical spells and effects by 2% for 25 sec. Stacks up to 30 times.
Basics
- Avoid Icicles
- Move onto Snowdrifts before Flash Freeze hits (BIIIG circles on the ground for snowdrifts before it hits)
- Clever usage of the Buffs provided by the friendly NPCs
- Dispell frozen targets
- Kill Hodir
ALL Raiddmg can be avoided! So DPS, Tanks and Healer full focus on avoiding dmg while executing your job perfectly.
Every Healer should always try to assist on MT Healing if possible.
Dispellers: Add "Freeze" to your Raidframes.