A WotLK Wiki Guide. Original information compiled by Ichbindich.
Introduction
This guide is meant to assist in leveling the new Inscription profession from 1 to 400. (an addition for levels 400-450 will be added once the profession is fully implemented in-game.)
Keep in mind that this is just one recommended leveling route. Everyone levels professions differently. The following is an outline of the quickest, easiest way we've found so far.
Material costs may change at any time for the listed spells. This guide will be updated as soon as possible if this occurs, but see the Inscription page for the latest details on required materials.
Note: This guide uses mostly Druid Glyphs because in early Beta builds they were the only Glyphs without bugged material costs. Feel free to use Glyphs of similar levels and material requirements which are more related to your own class needs.
Learning and Training Inscription
Below is a list of current Inscription training NPCs:
Booker Kells, Grand Master Inscription Trainer in Vengeance Landing, Howling Fjord.
Items Created
Below is a list of items that were created for each step of leveling 1 to 300. Materials required per item are in brackets.
Note: When the ~ symbol appears by a number, that means the number is the approximate amount that should take you up to the listed level. I have rounded up in ever case, so as to avoid listing too few ingredients in this guide. Your results may vary slightly.
Each crafted Glyph requires a certain type of parchment, reagents that are purchased from Inscription trainers/suppliers or the common trade goods vendors. Below is a breakdown of the approximate cost per parchment (base cost, not affected by reputation standing):
Parchments on a Trade Supplies vendor in Ebon Watch.
Pigments
Pigments are used in the creation of Inks.
There are other Pigments besides the ones listed here, but they are for the most part used for non-Glyph Inscription flavor items.
Pigment Source Herbs
The Pigments used in the above list of required materials may be obtained from the following herbs by using the Milling ability. For each stack of 5 herbs milled, 2-3 Pigments are produced. Therefore a stack (20) of herbs will give you a minimum of 8 and a maximum of 12 normal Pigments. (With the occasional uncommon-quality pigment, which as stated previously, are mostly used for non-Glyph items and are not required for this guide.)
Any herb in each range will do, you don't have to collect specific amounts of any single herb, though 5 herbs of the same type are required for each milling process.
Silvery Pigment: Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap.
See the Reagents section for the Inscription levels required to mill each type of herb.
Even Heroes have to pick their own herbs...
List of Required Herbs
Therefore, to obtain the amount of Pigment required for the materials list, the crafter should obtain the following:
11-13 stacks of Alabaster-giving herbs
3-5 stacks of Dusky-giving herbs
20-22 stacks of Golden-giving herbs
17-20 stacks of Emerald-giving herbs
12-15 stacks of Violet-giving herbs
6-10 stacks of Silvery-giving herbs
20-22 stacks of Nether-giving (Outland) herbs
12-15 stacks of Azure-giving (Northrend) herbs
The first number is the minimum number of stacks you will need. However, it is strongly recommended that you acquire the higher number of stacks because the number of Pigments acquired per milling process is so random. Erring on the side of caution with your preparation will make things go much smoother.
Enjoy your new Inscription skill! This guide will be updated as the Inscription professions is filled out during the Beta process.
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